- Cinema 4D R13
- Number of Quadrangles: 31 492
- Number of Triangles: 42
- Number of Ngons: 0
- Bone: 4 textures 8192×8192 px (Color, Bump, Diffusion, Displacement)
- Enamel: 3 textures 8192×8192 px (Color, Bump, Diffusion) and 1 texture 2048×2048 px (Displacement)
- Dentin: 3 textures 8192×8192 px (Color, Bump, Diffusion)
- Gingiva: 1 textures 8000×8000 px (Color) and 3 textures 2048×2048 px (Bump, Diffusion, Displacement)
- Gum: 4 textures 8192×8192 px (Color, Bump, Diffusion, Displacement)
- nerves: 4 textures 4000×4000 px (3 Color, 1 Bump)
- pulp: procedural material
Teeth Diagram 3D Model.
EACH ELEMENTS ARE MODELED SEPARATELY, so ideal for animation and understanding.Â
This 3D model is built by keeping a CLEAN TOPOLOGY.
BEAUTIFUL REALISTIC MATERIALS WITH HIGH RESOLUTION TEXTURES.
CLEAN UV TEXTURE MAPPING to get less distortion as possible.
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
SSS translucent effect is only available for native format (c4d v13), so to get more realism you have to recreate your own SSS Translucent channel in your own software.
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.
Displacement technique is used , but you can decide to use classical subdivision without displacement if you prefer (see difference in last thumbnail).





















































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