- Cinema 4D R11.5
- Number of Quadrangles: 436
- Number of Triangles: 16
- Number of Ngons: 0
- Color map 3000 x 3000 px
- Transparency map 3000 x 3000 px
- Bump map 3000 x 3000 px
Human eye 3d model.
CLEAN TOPOLOGY & Â HIGH RESOLUTION SEAMLESS TEXTURE.
CLEAN UV MAPPING to get less distortion as possible.
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
2 polygon resolutions are provided: Low & High
VERY IMPORTANT:
This is an OBJ/FBX/3DS exported format from a original C4D file.
So,
To get more realism you have to recreate your own SSS Translucent channel in your own software.
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.





























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