- Cinema 4D R16
- Number of Quadrangles: 68 032
- Number of Triangles: 210
- Number of Ngons: 0
- color map: 8 192 x 8 192 px
- Normal map: 8 192 x 8 192 px
- Displacement map: 5 300 x 5 300 px
Holly 3D Model
CLEAN TOPOLOGY &Â CLEAN UV MAPPING to get less distortion as possible.
INCREDIBLE SEAMLESSÂ &Â HIGH RESOLUTION TEXTURES.
Displacement procedure is used in Cinema 4D
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.Displacement technique is used there to get more details. We recommend to add SSS channel on your material to get more realism.
Reviews
There are no reviews yet.