- Cinema 4D R17
- Number of Quadrangles: 9 722
- Number of Triangles: 0
- Number of Ngons: 0
- color map: 4 096 x 4 096 px”
- Normal map: 6 484 x 6 484 px
- Displacement map: 6 434 x 6 434 px
Cookie 3D Model
CLEAN TOPOLOGY &Â CLEAN UV MAPPING to get less distortion as possible.
SEAMLESSÂ &Â HIGH RESOLUTION TEXTURES.
Displacement procedure is used in Cinema 4D
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection. Displacement technique is used there to get more details. We recommend to add SSS channel on your material to get more realism.
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