- Cinema 4D R13
- Number of Quadrangles: 4 878
- Number of Triangles: 34
- Number of Ngons: 0
- Color map 3600 x 3600Â px
- Bump map 3600 x 3600Â px
- Reflection map 3600 x 3600Â px
- Specular map 3600 x 3600Â px
Computer mouse.
CLEAN TOPOLOGY.
CLEAN UV MAPPING to get less distortion as possible.
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.







































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