- Cinema 4D R11.5
- Number of Quadrangles: 1 116
- Number of Triangles: 24
- Number of Ngons: 0
- Color map 4096Â x 4096Â px
- Normal map 4096 x 4096 px
- Bump map 4096 x 4096 px
- Specular map 4096 x 4096 px
Bullet 3d model.
You can make a detailed closeup render without loosing details.
CLEAN TOPOLOGY &Â EXTREME HIGH RESOLUTION SEAMLESS TEXTURE.
CLEAN UV MAPPING to get less distortion as possible.
YOU GET 2 MODELS:
-1 with perfect and no deformed shape
-1 with deformed/used shape
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.



































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