- Cinema 4D 2024
- Number of Quadrangles: 41 450
- Number of Triangles: 6 only
- Number of Ngons: 0
- Color map: 8000×8000 px
- Normal map: range from 3200×3200 px to 5300×5300 px
- Bump map: 8000×8000 px
- Specular/Diffuse map: 8000×8000 px
- Displacement map: range from 3200×3200 px to 5300×5300 px
Step into the realm of 3D design with our meticulously crafted realistic skull 3D model, built within Cinema 4D. It comes in three renderer versions: Arnold c4dtoA, Redshift, and C4D advanced render.
Admire the clean topology and lifelike materials, meticulously curated with high-resolution textures. The UV texture mapping minimizes distortion, ensuring seamless integration.
Materials feature Subsurface Scattering for enhanced rendering realism. Textures range from 8000×8000 px to 3200×3200 px, offering exceptional detail and clarity.
NOTE FOR EXPORTED FORMAT USERS (OBJ/FBX/3DS)
SSS translucent effect is only available for native format (c4d), so to get more realism you have to recreate your own SSS Translucent channel in your own software.
You probably have to redefine path or re-import textures in their own channels and choose UV mapping projection.















































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